Guillotine Cross Job Change Quest

Tuesday, November 30, 2010



Requirements:

Base Level: 99

Job Level: 50 for Assassin, 60 Assassin Cross

Reward Item: 1 Green Apple Ring, 1 Jewelry Box, and 1 Silent Executioner

1. Visit the pub in Morroc (morroc 45, 107).

2. Talk to the Guild Member.

3. Go to Veins, and visit the Guillotine Cross Assassin Guild headquarters (veins 254, 255).

4. Talk to Daora inside the Guillotine Cross Assassin Guild headquaters.

5. Go through the portal at the bottom right of the room, and proceed to enter the left portal in the next room.

6. Talk to Mayshell.


7. Go back into the main part of the guild headquaters and talk to Daora again. Keep asking for a drink until you are given the option to ask for help.

8. Talk to the Vigilante (veins 291, 214).

9. Go to the Tool Shop at (veins 230, 162) and talk to the Young Merchant inside.

10. Go to the Bar in Veins (veins 148, 216), and talk to the waitress inside, Waitress Madelle.


11. Go to (veins 184, 142) and talk to the Peddler.

12. Go to (veins 231, 125) and talk the Old Man.

13. Go to (veins 226, 180) and talk to the Girl. Pick the following characteristics: Girl, yellowish hair, young.

14. Go back to the Assassin Guild in Veins and talk to Daora. Request a drink and she will talk to you about the blind alleys in town.

15. Go to (veins 341, 286) at the time specified in your quest log (1 hour later) and trigger the NPC by walking around the area. You have the chance to fail at catching her; you will have to wait another 10 minutes to try again if this happens. (Approaching from below while cloaked may have a higher success rate. Do not uncloak during the dialogue, it will end and this will register as a failure.)

16. Return to Daora and ask for a drink to start another dialogue.

17. Go into the portal to the right, and enter the right portal in the corridor. Then talk to the NPC behind the desk (Estillda).

18. Go to (veins 206, 55) at the time specified in your quest log (3 hours later) and trigger an NPC dialogue.

19. You will now be warped into a room with an NPC. Talk to the NPC and he will attack you. After you kill him, click on the corpse to receive a key. Click on it again to be warped back to Veins.

* NOTE: The NPC monster has a lot of HP but seems to have low hit and doesn't hit for much damage. Just keep attacking and he will eventually die with little fuss. Also if you happen to disconnect within the room at any point in time, don't panic. You won't have to wait another 3 hours to fight him again. Just spam the pop-up window at the entrance of the building till it lets you enter once again.

20. Go to Rachel and talk to Girke (rachel 115, 76).

21. Go to (rachel 61, 37) and enter the building. Talk to Oresa Rava.

22. Return to Mayshell at the guild in Veins.

* NOTE: There will be two possible GX NPC Locations, both are confirmed and listed below. Depending on what the quest window tells you after speaking to Mayshell, you will go to 1 of the 2 listed locations.

23. Option 1: Go to Veins Field 5 and talk to the Girl (ve_fild05 328, 308), she will warp you to a new map. You will have 10 minutes to finish this mission.

24. Option 2: Go to Veins Field 2 directly south of Rachel and talk to the Girl (ve_fild02 330, 384), she will warp you to a new map. You will have 10 minutes to finish this mission.

25. Find a gap near the top of the fence to get through (it appears as a shadow on the ground; click it and choose to crawl through; you must be standing beside it for the dialogue to pop up). Cloak so the guards can't see you and move around to the back of the building. The guard dogs are demon type and can see through cloak, so be cautious.

26. Enter through the back door.

27. Talk to the NPC inside the building, who will attack you after a dialogue.
* NOTE: Be prepared as he has a lot of HP and the guard dogs may wander in during the fight. You may want to drag him up or down to one of the rooms. Bring a good supply of potions as he hits for over 1000 HP. The NPC monster is Large size, Demon race, and is Undead element.

28. Once the monster is dead go back out the back door and talk to the NPC to the right and she will warp you back to the guild in Veins.
* NOTE: If you took longer than 10 minutes, she will warp you back to her location on the field map and you will have to do the mission over again. If you die within the mansion as well, you will have to wait for the 10 minute timer to expire before you can re-enter. The GX NPC will mention "it is better to strike when it is darker" etc. etc., indicating that you may not re-enter until 10 min. cool-down is over. There is also a similar 'wait' period for this section of the quest, as only one player may enter at any given time. Other players must wait till the previous tester is finished prior to allowed entrance by the Female GX NPC.

29. Go into the room to the north and talk to Mayshell.

30. You will be given a grade by Mayshell based on how well you accomplished your quests (i.e. How many times did you have to ask about what to do or how many times did you question Daora, and how many times you died during NPC battles). Grades range from A-F and are essentially cosmetic. Any grade lower than a C will not receive a Jewelry Box award.

31. Go back out of this room and into the room on the right. In this room talk to Bercasell and tell him you want to be a Guillotine Cross. He will tell a story about the Guillotine Cross job and then change you to a Guillotine Cross.


Source: IRo Wiki

Mechanic Job Change Quest



Requirements:

Base Level: 99

Job Level: 50 for Blacksmith, 60 for Mastersmith

Reward Item: 1 Green Apple Ring and 1 Driver Band[1]

1. Talk with Chainheart in Juno at (129, 156).

2. Talk with him again.

Source: IRo Wiki

3. Talk with him yet again, then choose the option 'I want to know more'.

4. Go to the Juperos Ruins.

5. Talk with the scholar outside the entrance to the Juperos Ruins (jupe_cave (37, 55)), and accept his offer to teleport you to the core.

Tip: You can avoid fighting the dimiks in this area by equipping a garment with a Frilldora Card compounded to it and using Cloaking.

6. Talk with the ghostfire at (149, 273) and listen to its story.

7. Travel counter-clockwise to talk with the ghostfire in the south-west at (53, 75).

8. Continue travelling anti-clockwise to talk with the ghostfire in the south-east at (242, 62).

9. Stand on the switch in the west at (29, 150).

10. Stand on the switch in the east at (272, 149).

11. Examine the southmost part of the statue at (288, 142).

12. Stand on the switch in the south at (150, 33).

13. Talk with the ghostfire in the north again, who teleports you back to Juno after the conversation.

14. Talk with Chainheart again, who makes you a Mechanic and awards you a Driver Band [1] and Green Apple Ring.

Source: IRo Wiki

Warlock Job Change Quest



Requirements:

Base Level: 99

Job Level: 50 for wizard, 60 for high wizard

Reward Item: 1 Green Apple Ring and 1 Magic Stone Hat [1]

1. In Morroc, head in an 8 o'clock direction from the center of town. Keep walking near the broken walls, and a pop up window will appear (morroc 102, 143). Choose first option and you will be teleported to small room with a Warlock and 3 assistants.

2. Once inside, talk to any NPC. Your presence alerts the Assistants, who alert the Guild Master. She attempts to put a spell on you, but you resist it. She tells you about Warlocks, and you then request to become one.

3. Talk to the blond haired, blue dressed assistant, who asks you to gather a Shining Crystal and Giant Bradium Fragment.

4. Talk to the assistant wearing the white dress to leave the room. You will be teleported to Splendide.

5. Equip the two magical stone accessories you're given and hunt Naga and Bradium Golems to acquire the requested items. You must have these accessories equipped, or the items will not drop.

6. Return to Splendide and head to the northwest corner of the city. Enter the house there (splendide 119, 322) and talk to Yoop, who tells you to return to the Warlock Guild Master.

7. Walk down to the ground and go to the north west corner of the city (not on top) (splendide 140, 284) (or return to the wall in Morroc (morroc 102, 143)), and enter the Guild Master's room once again.

8. Talk to the blue haired assistant to the right. She will give you 4 types of Rainbow Rubies, 5 each (Each type of ruby mimics a Warlock AoE spell when used). You will be sent to the testing area at this point.
* Frost Misty, Chain Lightning, Earth Strain and Crimson Rock, from left to right.

9. Enter the chat in the testing area, if someone's ahead of you, the wait can be up to about 25 minutes. Make sure you bring a lot of potions, as this test hurts quite a bit!

10. After entering the Magical Room, 2 Nagas, 2 Bradium Golems, 2 Dark Pinguiculas, and 2 Aqua Elementals will spawn and must be killed using the Rainbow Rubies or your own skills. You have five minutes to complete this task.

Warning: There is NO delay on the first spawn. It will load before you do.

Tip: This fight isn't nearly as hard as it initially looks. SG as soon as you enter the room, and run to the corner. Chain lightning the aquas, killing them pretty much instantly. Throw 2 crimson rocks on the rest, then clean up with whatever you want. Once you're in the corner, a wall spell can help - ice if you can get in a good position for it, safety if you can't. Try to finish the fight in the corner, as this will make the second wave easier than the first. You *WILL* need healing potions, bring a lot of them.

As you slay the last monster of the first group, another 2 Nagas, 2 Bradium Golems, 2 Dark Pinguiculas, and 2 Aqua Elementals will spawn once more. If you're in the top left part of the room, you will only pull the Nagas. The counter resets, and you have five minutes to kill this group.

1. After all monsters have been slain, magical Porings will spawn. Kill all of them.
2. Finally, a Hollow Stone will spawn. You have 10 minutes to kill it.
3. After the stone has fallen to pieces, you are teleported back to the Guild Master's room.
4. Talk to the assistant to the right, then the Guild Master.
5. The Guild Master will change your job to Warlock, awarding you with a Green Apple Ring and a Magic Stone Hat [1].

Source: Iro Wiki
Image Source: IdRo official

Shadow Chaser Job Change Quest



Requirements:

Base Level: 99

Job Level: 50 for rogue, 60 for stalker

Quest Prerequisite: Turtle Island Entrance Quest

Reward Item: 1 Shadow Handicraft [1], 1 Green Apple Ring, 1 Makeover Brush, 1 Paint Brush

1. In morroc, speak to the Girl (morroc 156, 70) south a bit from the Kafra. She tells you about Shadow Chasers and tells you to go to the rogue guild.

2. Inside the Rogue Guild (cmd_fild07 196, 117), proceed to the lower floor and speak to the Scary Man (in_rogue 379, 101) in the southeast room. He will describe an encryption method to you and tell you PAYON is encoded as 35 11 54 34 33

3. The code he gives you is [43 23 11 14 34 52 / 52 34 42 30 43 23 34 35 / 24 33 / 35 42 34 33 44 15 42 11], which translates to shadow workshop in prontera, so head to Prontera.

4. In south east Prontera (269, 110), enter the building and speak to the Manager, show him the deciphered code, and enter the text from the previous step.

5. When he asks, tell him you'll try and break in and steal the treasure. He will explain another cipher, you are given a keyword (which is a number) and a set of numbers, subtract the keyword from all numbers in the code, then use the prior lookup, then do a 1 to 1 correspondence with the alphabet.

* For example: [7 17 26 10 / 11 14 23 10 / 20 19 / 25 26 23 25 17 10 / 14 24 17 6 19 9 / 25 13 14 23 9 / 11 17 20 20 23] [Error: 5], subtract 5 from every number, then translate, the message you get is blue fire on turtle island third floor.

6. Proceed to Turtle Island 3. (you may need to do Turtle Island Entrance Quest)


7. In the northwest corner (tur_dun03 38,208), speak to the Blue Flame, and enter the deciphered code. When you try and touch the flame, it will mock you.

* Go kill 1 Shadow of Deception (Wind Ghost with high HP) somewhere on the map.

8. Return to the Blue Flame and try to pick up the marbles again. You will be warped to a small room.

9. Click on the shell and chose either option. The shell will give you "DECEIVE", a key, and the result of DECEIVE + the key. It will then prompt you for a result from "HONESTY".

10. After entering the correct code, you will receive a Key Of Deception.

11. Return to the Old Man in prontera and show him the key, he will tell you to head to Rachel and look for the gallery there.

12. Immedately southeast of the center of Rachel (180, 118), enter the building, go to the basement, and talk to the Manager (168, 65). Tell him you were sent by Graham.

13. The Manager, Paul, will give you another set of codes. [ R-E-N-N-N-D / L-N-N-W-W-N-D ] and a hint, these are directions to Ice Dungeon from Rachel and Lighthalzen (respectively).

14. Proceed to Ice Dungeon level 2.

15. In the northeast area, walk to the end of the offshoot and speak to the Red Flame (ice_dun02 206, 223)

* Go kill 1 Shadow of Illusion (Skogul with high HP) somewhere on the map.

16. Return to the Red Flame, talk to the box, after some discussion, it will hint you should use the cipher from step 2. Once you have the word translated, take the sum of all the digits.

* COLD = 13 34 31 14 = 1+3+3+4+3+1+1+4 = 20
* FOOT = 21 34 34 44 = 2+1+3+4+3+4+4+4 = 25
* SEED = 43 15 15 14 = 4+3+1+5+1+5+1+4 = 24

17. Once you recieve the Key Of Illusion, you will be sent back to Ice Dungeon 2. Return to the Manager in Rachel.

18. Show the Manager the key, he sends you to find Haled in Juno, if Haled isn't being cooperative, tell him I know what you did last summer!.

19. In the southeast corner of juno (275, 67), enter the building. In the basement, speak to the Manager (167, 129). Since he is being uncooperative, tell him you know what he did last summer.

20. Speak to him again, and he will give you a poem that hints towards Nifflheim.

21. At the center of the north edge of Nifflheim (231, 275), speak to the Red Flame.

* Go kill 1 Shadow of Pleasure (Succubus with high HP) somewhere on the map.

22. Return to the Red Flame. Inside, talk to the box, you will be given a series of numbers.

[20 21 18 14 / 1 14 4 / 19 8 1 11 5]

23. Convert them directly to letters and enter TURN AND SHAKE, when prompted "turn the house" and "roll it to upside down".

24. Once you recieve the Key Of Pleasure, return to Haled in juno.

25. Haled will send you to Vicente in Lighthalzen.

26. Enter the building in the very southwest corner of lighthalzen (41, 55), and speak to the Manager behind the desk.

27. After you show Vicente the keys, he will tell you to go to the first floor of thanatos tower.

28. On the north half of Thanatos Tower, walk to the center of the two spiraling staircases, and into the portal (tha_t01 149, 224).

29. Talk to the statue in the small room and place the keys to receive A Master's Brush.

30. Return to Vicente in Lighthalzen, select any option, he will ask you to go upstairs and speak with someone else.

31. Up the stairs, speak with Dumk (70, 66) and ask to change to a shadow chaser.

Source: IRo Wiki

Ranger Job Change Quest

Monday, November 29, 2010



Requirements:

Base Level: 99

Job Level: 50 for Hunter, 60 for Sniper

Quest Prerequisite: Access to Turtle Island

Reward Item: 1 Sniper Goggles, 1 Green Apple Ring, 1 Wolf Flute

1. Talk to the Survival Instructor located near the boat (Island Entrance) back to Alberta. He will give you further briefing about the job change and check whether you have attained base level 99.

2. He will then instruct you to remove all of your equipment and make your weight 0 (zenny is not included). You will be warped back to Alberta.

3. Return and talk to the instructor again. He will give you a survival test of reaching Test Instructor Teardrop located at the North-West tip of the island. He will provide you 1 Bow, 500 Arrows and 10 Novice Fly Wings.

* When you talk to Teardrop while doing Step 3, make sure you drop items left on your inventory (equipped Bow is excluded) or otherwise he will mark you cheating and warp you back to the starting point (beside the Survival Instructor). However, he will just tell you to remove excess items if you are already on Step 4.

4. When Test Instructor Teardrop is located, talk and choose "I came here for the test". He will then give you a simple mission of killing 1 Dragon Tail and return with 1 Wing of Dragon Fly in order to proceed.

* Your falcon will be a great help if you no more arrows in your inventory.

6. After passing the initial tests, he will then warp you to the test waiting area. When your turn is in, you will be warped to the first test area. He will provide you with 100 Arrows.

* He will also provide you 100 arrows when you fail the tests and start again.

The Test of Accuracy

1. In this mission, you will need to kill a monster from the poring-class family (consists of Poring, Marin, Poporing and Drops) around you. This is somewhat like the Hunter Job Change Test, the only difference is the monsters are poring-class. Instructions will be provided. You need to kill a monster named "Poring". The monsters will be summoned in different locations, types, and names every 5 seconds. It's good if you can find the right "Poring" quickly. Passing score is 15 out of 20.


How to determine Poring's location:

Always look at the North island (North direction, 12 o' clock).

* If the monster spawned there is called Poring, then just hit it.
* If it's called Podaegi, the Poring is on the northeast island. (↗)
* If it's Poporing, east. (→)
* If it's Poja, southeast. (↘)
* If it's Pororing, south. (↓)
* If it's Drops, southwest. (↙)
* If it's Hoing, west. (←)
* If it's Poing, northwest. (↖)

Trapping Ability Test

In this mission, the aim is to test your trapping skills by killing plant monsters that block your way. After you finish the first test, you will be warped to the 2nd test area, instructions will be broadcast. Stay where you are and wait for the time to start. NPCs and monsters that will appear on the test area indicates the time has started. You will be given 3 minutes to finish the test.

1. Talk to the representative near you. He will give you 10 Bombrings, 100 Novice Potions and 2k+ bulky report files which will make your weight go to 90%.


2. Using your bombrings, you need to eliminate the plant monsters which block your way through to the next representative. The plant monsters include Floras, Geographers, Nephentes, Drosera, Muscipulars, Mandragoras, and Parasites.

* Note: Bombrings follow you, attack you for 1 second and explode 3 seconds after you place them. The explosion encompasses a 5x5 cell area so don't get caught in it or you will die and have to repeat mission 1. You must consume all of the bombrings to proceed.

3. Reach the Test Supervisor Kowsyun at the end of the path, you need not talk to her, just walk near her and the dialogue will activate. After successfully killing some of the monsters and her giving the report files, she will warp you to the 3rd test area.


Using a Wolf Companion

1. Talk to the Supervisor and he will give you the instructions for the test.

2. He will provide you with 1 Job Change Flute to summon a mercenary Baby Desert Wolf.

3. Summon the mercenary and talk to the supervisor to begin the test.

4. You will be under the Stone Curse effect which prevents you from moving. You will need to control the mercenary to disarm 20 Egg Bombs that will appear randomly one by one on the map. Passing score is 10 out of 20.

5. After passing the test, you will redirected to the Ranger Master to change your job. He will check whether you have consumed all of skill points and ask you to remove your falcon. You will be awarded with 1 Sniper Goggles, 1 Green Apple Ring, and 1 Wolf Flute.


Source: IRo Wiki

Rune Knight Job Change Quest

Sunday, November 28, 2010



Requirements:

Base Level: 99

Job Level: 50 for knight, 60 for lord knight

Reward Items: 1 Rune Circlet[1], 1 Rune Plate[1], 1 Green Apple ring

1. Go to the bar south of the eastern Prontera Inn, and go south from the portal.

2. Speak with Splendid looking Knight (prt_in 164, 23).

3. Choose the option Sure, let's have a drink., then I'm ready to be a Rune Knight..

4. Travel to Glast Heim, go to the northwestern part of the map.

5. Speak with Rune Knight Jungberg (glast_01 43, 361), choose the option I came to be a Rune Knight.

6. Travel to level 2 of the Glast Heim Chivalry.

7. Speak to Rune Knight Staff (gl_knt02 144, 53), south of the middle of the map. You will be warped to the meeting area of Rune Knights.

8. Talk to Rune Knight Captain (81, 60) directly left of the point you enter the map.

9. Talk to Rune Knight Lunarea (89, 50) to the southeast, say you're ready to take the test.

10. Kill the Raydrics, Raydric Archers, and Khalitzburgs as they spawn. Every so often, the four tester Rune Knights will appear, and you can talk to them for buffs or a short stun. Survive this, and you will be returned to the Rune Knights.

11. Speak with Rune Knight Lunarea (89, 50) again.

12. Talk to Rune Knight Captain (81, 60) again.

13. Go to the west portion of the room, and talk to Rune Knight Reona.

14. Go to each book case, and read the three books Runes and Rune Knights, The Principles of Runes, and The Making and Use of Runes.

15. Talk to Rune Knight Reona again, she will state that she is going to send you to Sage Serpeone in Ash Vacuum.

16. Talk to Rune Knight Reona again, and say I'm prepared. You will be warped next to Sage Serpeone in Ash Vacuum.

17. Speak with Sage Serpeone, she will give you a quest to kill 10 dullahans, 10 disguises, 10 quves, and 10 heirozoists.

18. Travel to Niffleheim's first field map from Umbala, and kill the 40 monsters.

19. Return to Ash Vacuum, and speak with Sage Serpeone once more. Choose I've gathered enough energy.

20. Return to Rune Knight Staff (gl_knt02 144, 53), and enter the Rune Knight meeting area once more.

21. Go to the west, and speak with Rune Knight Reona

22. Click on the furnace to Rune Knight Reona's right, and match the runes with the shape that the furnace tells you. There will be a short delay as you proceed through the furnace chat before you can type in a Rune's name. You must type the rune's name in with the first letter capitalized.

* Ehwaz - Red Spiral.
* Osilia - Violet oblique line.
* Mannaz - Emerald diamond.
* Ansuz - Emerald round.
* Hagalaz - Skyblue star.
* Kano - Red diamond.
* Rhydo - Skyblue oblique line.
* Turisus - Yellow round.
* Dagaz - Emerald spiral.
* Sowilo - Skyblue fan.
* Laguz - Yellow diamond.
* Isia - Violet slant.
* Pertz - Silver spiral.
* Verkana - Gold star.
* Gebo - Yellow cone.
* Algiz - Emerald oblique line.
* Arwez - Gray diamond.
* Teiwaz - Gold round.
* Wunjo - Emerald star.
* Jera - Yellow round.
* Nosiege - Yellow fan-shape.
* Ingz - Violet diamond.
* Fehu - Silver round.
* Urj - Violet oblique line.
* NOTE: Isia in the book says 'violet spiral', but it is 'violent slant' with the furnace. Jera and Turisus have the same shape and color. Osilia and Urj have the same shape and color. There are two mentions of 'Ehwaz' in the book, with different shapes and colors. They second Ehwaz (gray diamond) is actually Arwez.

23. Speak with Rune Knight Reona after you have created 20 runes.

24. Go east, speak with Rune Knight Captain again.

25. Go to eastern part of the room, speak with Rune Knight Velpino

26. Go to the middle of the room, unequip all of your items other than your choice of weapon, or weapon and shield, and place them in storage. You cannot be over 400 weight.

27. Go east and speak with Rune Knight Velpino, and choose Enter the Final Test Field

28. Velpino will give you two types of runes, and 20 of each. The first set will cast Storm Blast, and the second set will cast Millenium Shield.

29. Once you have entered the test room, you will fight 1 Ogretooth , 1 Executioner , and 1 Mysteltainn one at a time. The next monster spawns as soon as the previous monster dies.

* NOTE: The runes given to you will be taken away once the test is completed. Do not be afraid to use all of the runes given to you.

30. Once you have defeated the three monsters, you will be warped back to the Rune Knight job change area. Speak to Velpino repeatedly until he directs you to return to the captain.
31. Speak with Captain Tigris, who will congratulate you and ask you to dismount from your Peco Peco. Do so and speak with him again, and he will change you to Rune Knight.
32. Speak with him again and you will be given 1 Green Apple Ring, 1 Rune Circlet [1], and 1 Rune Plate [1].

Source: Italian Ragnarok Community

Arch Bishop Job Change Quest



Requirements:

Base Level: 99

Job Level: 50 for Priest, 60 for High Priest

Item: 1 Holy Water

Reward Item: 1 Mitra[1], 1 Green Apple Ring


1. Speak to Praying Minister (prt_church 103, 88) in the front hallway of Prontera Sanctuary. Tell him you would like to go on a Holy Pilgrimage. He tells you to find the priest in Umbala.


2. Speak to Priest Dayan (umbala 139, 227) near the Bungee Jump, and tell him I'm here for the Holy Pilgrimage. Then ask him how to pray.



3. Enter the Yggdrasil Dungeon and continue to Hvergelmeir's Fountain. Proceed East, and at the first fork go northeast, then south at the following 3 way fork. Continue till you arrive near (yggdrasil01 219,47)

4. The first part of the prayer is the meditation. Enter any text you desire for the second prompt. For the 3rd part of the prayer you will need 1 Holy Water. Afterward you will be warped back to Priest Dayan.

5. Priest Dayan asks you to go visit Vinue, a nun in hugel.


6. Inside the church in Hugel (hugel 158, 113), speak to Vinue (hu_in01 205,204) and ask her about her dream. After she describes her dream, tell her you'll investigate for her.


7. Northeast of Odins Temple 2, touch the Valkyrie Illusion (odin_tem02 281, 275).
* Note: The location is marked on your minimap when you arrive at Odin's 2.


8. Talk to the Valkyrie and help her. She will give you a mercenary scroll to summon a Valkyrie Mercenary to aid you, then warp you to the job test map.

* If there is not Valkyrie in the small room, someone else is in the job change and you must wait.

9. Immediately after spawning into the quest map, summon the mercenary via the scroll you were given.
* If this mercenary dies or you forget to summon it, you will fail the job change and need to restart the battle portion.

10. Proceed to the northwest corner of the map (marked on your minimap) and kill the Undead Valkyrie, pick up the two Broken Pipe she drops. Use ctrl+R to bring up the mercenary window and dismiss your Valkyrie Mercenary.

11. Talk to the Valkyrie (114, 328) that spawned, She will give you another scroll and tell you to go find the last piece.

12. Summon your Valkyrie Mercenary and head to the south end of the map (marked on your minimap). Once again, kill the Undead Valkyrie and pick up the Broken Pipe she drops.

13. Talk to the Valkyrie that spawned (xx, yy), she will reassemble the pieces and tell you to go to the shrine at the top of the hill (center of the map).

14. At the top of the hill, run past the Frus, towards the Valkyrie, and the Frus will despawn.
* Note: Be very careful here, when you walk past the Valkyrie, an NPC dialogue pops up which may disconnect the player.

15. Talk to the Valkyrie and you will be job changed and given a Mitra [1] and Green Apple Ring.

* Note: If for some reason Anguhilde's dialog does not continue, you can keep prompting the pop up by walking back and forth on the trigger cell until the dialog moves on properly and summons Valkyrie.

Source: Italian Ragnarok Community, Philipine Ragnarok Community

El Dicastes Monsters

3-1 Classes3-2 ClassesRenewal ChangesSkill ChangesMapMonsterQuest



Dolomedes

One-Horn Scaraba Egg

Two-Horn Scaraba Egg

Rake Scaraba Egg

Antler Scaraba Egg

One-Horn Scaraba

Two-Horn Scaraba

Rake Scaraba

Antler Scaraba

Queen Scaraba[MVP]